Of those games, only the earliest games I played as a teenager, and the three I played most recently (Skyrim, Dragon Age, some of Fable 2) were games I chose to buy. The majority of my gaming experience was curated by my boyfriend. He brought games into the house, and some of them I played. Even two of the three post-breakup games were sequels in franchises that I'd already played. Dragon Age is the first game franchise I started on my own. So my experience is limited.Various early (pre Nintendo 64) Zelda games
Ultima Underworld 1 and 2
Diablo 2
The old Fallout games (1 and 2)
Knights of the Old Republic (1 and 2)
Fable 1 (and a little of 2)
Jade Empire
Lost Odyssey
Mass Effect 1
The Elder Scrolls: Morrowind, Oblivion, and Skyrim
Dragon Age 1
And I haven't played a bunch of games that are probably totally relevant to the conversation:
Some of those might not be RPGs, depending on your definition, but they seem to have enough elements that they come up in discussion. I dunno. I've never played them.Neverwinter Nights
other Diablo games
Grand Theft Auto
Bioshock
Final Fantasy Anything
Dark Souls
Fallout 3
I mention this list, because when Why I'm Bored with Bioware says
I think, hey, there's totally an impact! The world may not care if Alistair loves me or not, but I sure as hell do. And that difference of opinion is partly because I think that the companion stories are important to my experience of the game, and partly because I haven't played Fallout 3 and experienced those greater consequences.There also is a lack of the impact seen in other titles - Fallout 3 let us destroy a town, and then deal with the ramifications afterwards. The best we can hope for [in a Bioware game] is that a companion may leave us because they disagree.
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